Dehancer Pro 3.4.1 (Mac)

Discussion in 'Video Effects' started by HappyMacmX, 14 Mar 2021.

  1. HappyMacmX

    HappyMacmX Gold Nova

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    dehancer_logo-AER.png

    Dehancer is the OFX plugin suite for film-like color grading and film effects in DaVinci Resolve. Dozens of real photographic and motion picture films with truly analogue controls. Film Grain, Bloom and Halation effects to complete the look. Complete native support of ACES pipeline.

    Tools included:

    • Input camera profiles
    • 55 Film profiles
    • Expand tool
    • Print options
    • CMY Color Head
    • Film Grain
    • Bloom
    • Halation v2
    • Gate Weave
    • Film Breath
    • Defringe
    • Vignette
    • False Colors
    • LUT Generator
    • ACES support
    More info: https://www.dehancer.com/

    macOS 10.14 or later.
    DaVinci Resolve 15 or later.


    film_profiles.jpg Memories-of-Green.jpg

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    Last edited: 16 Nov 2021
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  2. luisart99

    luisart99 New Member

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    Amazing! Thanks a lot!!!
     
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  3. vxdragin

    vxdragin Silver II

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    Just curious, I've tried running the installer (Intel) AND THEN the Terminal code (without opening Resolve) but when I do open resolve I get:

    Dehancer Pro 3.4.1 could not be run successfully.
    See DaVinci Resolve logs for details.

    Any idea what I should try to do to fix this? I did look at the plugin in Resolve and it's letting me know that the plugin isn't active.
     
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  4. HappyMacmX

    HappyMacmX Gold Nova

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    @vxdragin Maybe your video card, the drivers, the plugin compatibility, the macos version, the resolve version, I think it requires Metal or CUDA only, take a look to the resolve log for clues but could be a lot of things.

    You could try removing the plugin and all its files, clean reinstall and test if it works before the code and then apply the code, doesn't matter, the code just 'blocks' the watermark from overlay.
     
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  5. vxdragin

    vxdragin Silver II

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    @HappyMacmX It seems to be working now. I don't know how to check the logs in Resolve (one problem with searching 'How to check Davinci Resolve logs' is that "log" is a video curve/profile so a lot of that shows up.)
    The fix seemed to be in the Preferences > Memory and GPU > GPU Processing mode

    Mine was set to "Open CL" and I ticked the box to "auto". I have a Vega 64 (Hackintosh). Once I restarted Resolve, it seemed to work fine.

    Am I right in saying that the LUT export feature doesn't work?
     
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  6. HappyMacmX

    HappyMacmX Gold Nova

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    Yeah, that was it, the open cl setting.

    Yes, the plugin is not activated or licensed so you don't have the lut export option.
     
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  7. shawarma

    shawarma New Member

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    Hello, thank you very much for uploading this. It's not working for me on my M1 mbp, Resolve crashes if I copy and paste the code in the terminal. If I don't do it, then Resolve opens and I'm able to find the plugin but it has the watermark. I'd be very grateful if you could help me fix this.. I'm posting some of the log messages after the resolve crash below for your reference.

    Process: Resolve [4077]
    Path: /Applications/DaVinci Resolve/DaVinci Resolve.app/Contents/MacOS/Resolve
    Identifier: com.blackmagic-design.DaVinciResolve
    Version: 17.1.0 (17.1.00024)
    Code Type: ARM-64 (Native)
    Parent Process: ??? [1]
    Responsible: Resolve [4077]
    User ID: 501

    Date/Time: 2021-03-28 01:30:28.294 +0530
    OS Version: macOS 11.2 (20D64)
    Report Version: 12
    Anonymous UUID: AB1CF6BB-5005-8402-00F6-66E7098479B6

    Sleep/Wake UUID: FE113AE0-134F-4DC2-B50A-557F35FD337B

    Time Awake Since Boot: 720000 seconds
    Time Since Wake: 8800 seconds

    System Integrity Protection: enabled

    Crashed Thread: 0 GUI Thread Dispatch queue: com.apple.main-thread

    Exception Type: EXC_BAD_ACCESS (Code Signature Invalid)
    Exception Codes: 0x0000000000000032, 0x00000002c283c878
    Exception Note: EXC_CORPSE_NOTIFY

    Termination Reason: Namespace CODESIGNING, Code 0x2
     
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  8. HappyMacmX

    HappyMacmX Gold Nova

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    @shawarma That looks like the code signature.

    The answer should be to code sign the plugin but I'm not using Big Sur and I don't have a M1 processor so I really don't know how to proceed in that situation, sorry but I'll try to look into it and let you know if I find something, in the meantime maybe someone else with the M1 processor could chime in with some feedback.

    Just in case.. you're using the correct code for M1, right?
     
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  9. shawarma

    shawarma New Member

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    Yes, I used the arm64 code given in the text file...
     
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  10. Bio_Armor

    Bio_Armor Gold

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    Woow This is very interesting hope soon there will be a windows version :)
     
  11. Fadel Abadi

    Fadel Abadi New Member

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    Need a windows version
     
  12. LordMark

    LordMark New Member

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    Can this work in windows?
     
  13. shawarma

    shawarma New Member

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    Hi... Do you know the location of the installed Dehancer pro file, or do you know how to locate it in the M1 Mac? I tried looking in the library folder but there's nothing, no Ofx or video plugin folders
     
  14. HappyMacmX

    HappyMacmX Gold Nova

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    @LordMark No.

    @shawarma Whatsup, on Catalina it's here:
    Code:
    OS HDD/Library/OFX/Plugins/DehancerFilm_v3.ofx.bundle
    Now about code signing I really don't know, the general code is this:
    Code:
    sudo codesign --force --sign - appname.app
    I guess you should sign DehancerFilm_v3.ofx.bundle but could be the ofx inside or some binary in there.
     
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  15. shawarma

    shawarma New Member

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    I manually added the file and added the force sign code but I got this error

    "/Library/OFX/Plugins/DehancerFilm_arm64_v3.ofx.bundle/Contents/MacOS/DehancerFilm_arm64_v3.ofx: replacing existing signature
    /Library/OFX/Plugins/DehancerFilm_arm64_v3.ofx.bundle/Contents/MacOS/DehancerFilm_arm64_v3.ofx: unsealed contents present in the bundle root"
     
  16. HappyMacmX

    HappyMacmX Gold Nova

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    W00t.

    That is pretty weird, I have no idea what does that mean.

    Maybe signing the bundle from the root or add the --deep variable in the command.
     
  17. shawarma

    shawarma New Member

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    I tried the --deep command but I'm getting the same issue, do you know the code/ how to sign the bundle root?
     
  18. HappyMacmX

    HappyMacmX Gold Nova

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    The whole package, the .bundle file instead of the .ofx inside, same command.
     
  19. mraciodop

    mraciodop New Member

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    Thanks for the upload.
     
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  20. Anzie

    Anzie New Member

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    Thanks @HappyMacmX ! I've got the same issue as @shawarma on M1 Mac mini. The same log text, and I tried the same signature solution you suggested earlier with no luck. Any new info on this issue?
     
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