Red Giant Complete Suite 2019 for Adobe (Updated 27.02.2019) [macOS]

Discussion in 'Video Effects' started by grenice, 3 Mar 2019.

  1. grenice

    grenice Legendary Master

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    Red Giant Complete Suite 2019 for Adobe (Updated 27.02.2019) macOS
    Red Giant Software sells digital video plug-ins for compositing software and NLEs such as Adobe After Effects, Apple Final Cut Pro, Adobe Premiere, Nuke and Sony Vegas.

    Features:
    • Essential tools for color correction, finishing & looks
    • Footage prep & delivery tools for the shoot and the timeline
    • The industry standard for broadcast & 3D design
    • The complete solution from key to composite
    • Creative effects & flares with a truly professional appeal
    Red Giant Complete Suite 2019 for Adobe (Updated 27.02.2019) Includes:
    • Effects Suite 11.1.12
    • Keying Suite 11.1.11
    • Shooter Suite 13.1.8
    • Magic Bullet Suite 13.0.11
    • PluralEyes 4.1.8
    • PluralEyes 4.1.1
    • Trapcode Suite 15.1
    • Universe 2.1.0 (for Adobe, FCPX, OFX)
    System requirements:
    • Adobe After Effects CC CS5 CC 2019
    • Adobe Premiere Pro CC CS5 CC 2019
    • Adobe Photoshop CC CS5 CC 2019
    • Final Cut Pro X+
    • Motion 5+
    • Davinci Resolve 11,12,14
    • Avid Media Composer 5.5, 6, 6.5 or later
    • HitFilm 2017+
    Web Site: http://www.redgiant.com/




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    Prior to installation you'll have to temporary disable GateKeeper

    sudo spctl --master-disable


    After installation enable it back with

    sudo spctl --master-enable
     
    Last edited: 3 Mar 2019
  2. grenice

    grenice Legendary Master

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    @vrdude Please move this to video effects section, or other downloads.
    Thanks.
     
  3. grenice

    grenice Legendary Master

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    Red Giant Trapcode Particular v4.1.1 for Adobe After Effects MacOS
    Create organic 3D particle effects and complex motion graphics elements in After Effects. Now with Fluid Dynamics.

    Motion Graphics
    Trapcode Particular is a plugin for After Effects that lets you add particles to your compositions to bring your motion graphics work to life. Use 3D objects for even more beauty and complexity.

    Visual Effects
    Create fire, water, smoke, snow and other organic effects. Combine multiple particle systems into one unified 3D space for visually stunning results.

    Physics
    For the first time ever, run realistic fluid simulations with the new Dynamic Fluids™ physics engine, or emulate particles moving through the air and bouncing off surfaces.

    FEATURES
    Trapcode Particular has been redesigned to include lots of new features and enhancements.

    DESIGNER (NEW)
    Creating particle effects is easier than ever before, in the updated Designer. Add adjustable blocks with preset behaviors and styles for emitters, particles, physics and aux particles. Or add complete, customizable particle effects with a single click.

    FLUID DYNAMICS (NEW)
    Create dynamic, swirling effects with the new Dynamic Fluids physics engine, which allows particles to behave as if they are moving through real fluids. Choose from 4 customizable fluidic behaviors.

    GPU-ACCELERATED
    Get fast feedback with Trapcode Particular’s new GPU Acceleration through OpenGL. Depending on your system and setup, you could see speed boosts of up to 4X or more over previous versions.

    3D CAMERA AND LIGHTS
    Particular uses After Effects’ 3D Camera and Lights so you can fully integrate your particle Effects with your motion graphics and live-action vfx shots.

    INSTANT FEEDBACK
    The designer gives instant visual feedback, making the building and previewing of effects an intuitive and creative experience. New in Particular 3, the Designer respects the AE comp size, bringing in the composition and camera info. Preview your particle layout with camera and emitter position controls

    MULTIPLE SYSTEMS
    For the first time ever, explore endless creative possibilities when you combine multiple particle systems in the same 3D space. Create beautiful, complex effects through the interaction of different systems, all within one instance of Particular. Emitters in Multi-system setups can share parameter settings (such as turbulence, gravity and more), and can be saved as a single preset.

    OBJS AS EMITTERS
    Give your particle systems a new dimension by using 3D models and animated OBJ sequences as particle emitters. For added flexibility, you can choose to emit particles from the vertices, edges, faces or volume of your OBJ file. Choose from Particular’s library of over 60 OBJs, or easily load your own models using the new OBJ Loading Panel directly in After Effects or within the Designer.

    SPRITES AND POLYGONS
    Use any image in your composition as a particle by assigning it to a 2D sprite or textured polygon. Particular 3 now includes over 270 still and animated sprite images, easily loaded directly within After Effects or in the Designer via the new Sprite Loading Panel.

    LIGHTING AND SHADOWS
    Shade all particle types from lights in After Effects. Shading can emulate light falloff, and Shadowlet rendering can cast shadows on both main and aux particles.

    BOUNCE AND PHYSICS
    Move particles organically through the air, or bounce off of other layers, with Particular’s physics engine. Includes wind, gravity, turbulence controls and more for simulating complex, realistic motion.

    AUX SYSTEM
    Spawn new child particles through Particular’s Aux system. Create organic trails and branching, or build splashes after a bounce. Particular 3’s updated Aux system now includes the ability to add custom particles for even more variation, as well as keyframable parameters for more control.

    335 PLUS PRESETS (NEW)
    Hit the ground running with over 335 fully-customizable Designer presets. Particular 4 includes over 35 new presets that show off powerful features like fluid dynamics and more. Explore the library to find beautifully designed effects for creating fluids, fire, spaceflight, fireworks, muzzle flashes, explosions, smoke and more. Save your own presets, and share them across your facility.

    REFLECTION MAPS
    Create dynamic color changes in your textured polygon particles by using layer as a reflection map. Add glints to particles as they rotate in 3D.

    COMPATIBILITY
    HOST APPLICATIONS
    Adobe After Effects CC(2019), CC (2018), CC (2017), CC (2015.3), CC (2015), CC (2014)

    APPLE MACINTOSH
    • Mac OS X 10.10
    • Mac OS X 10.11
    • Mac OS X 10.12
    • Mac OS X 10.13
    • Mac OS X 10.14
    • 4 GB of RAM
    • 800 MB of Hard Drive space
    ADDITIONAL REQUIREMENTS
    The minimum GPU required is an Intel HD 5000 integrated graphics chip. Of course, newer and faster discrete GPU components from AMD and Nvidia will yield faster performance.

    • For Nvidia, we recommend 9xx series graphics cards or newer; mobile GPUs; or the professional series Quadro cards.
    • For AMD, we recommend 200 series graphics cards or newer; mobile GPUs; or the professional series FireGL cards.
    VRAM size requirements: For HD resolution output, we recommend that your GPU have at least 2 GB of memory. If you are planning on doing high-resolution project in 4K or more, we recommend a GPU with at least 4 GB of memory.

    Any CPU from Intel or AMD is supported.

    Web Site: https://www.redgiant.com/products/trapcode-particular/


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  4. grenice

    grenice Legendary Master

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